← Back to episode · Transcript and sources
Bottles in the Signal
Chunyu Yang sent a coffee aroma across Wi-Fi, but reaching the human nose proved far messier than sending light or sound.
While digital screens blend millions of colors from three basic lights, reproducing everyday smells requires navigating hundreds of distinct olfactory receptors and lingering physical chemicals.
Stories worth listening. In your pocket.
Get Angle for iOSiPhone beta · Opens in TestFlight
Key facts
- Human vision relies on three types of colour-sensitive cone cells, while smell involves roughly 400 functioning receptor types. Individual smells activate combinations of these receptors, which the brain interprets as recognizable experiences.
- An average coffee scent contains 727 aromas, though a person typically needs to perceive only 23 to distinguish coffee.
- Smell-O-Vision released 30 scents through small pipes at individual seats to accompany Scent of Mystery. The scents were released at the right moments in the film.
- Psychophysical testing led to the estimate that humans can discriminate at least 1 trillion olfactory stimuli, compared with earlier estimates of 2.3 to 7.5 million distinguishable colors.
- In a test of released scents, 14 volunteers identified the correct single scent 72.86% of the time, compared with 20% by chance.
Timeline
Scent of Mystery was released with Smell-O-Vision, which used seat-level tubes to deliver 30 scents.
Read more: erudit.org, latimes.comOhio State researchers published Scentronic, a wearable system reported to transmit five scents between devices, including coffee.
Read more: biz.chosun.com, cnet.com, eurekalert.org
Transcript
A Signal in the Air
Eli: October 21st, 2026. A team at Ohio State University, led by a materials science professor there, publishes a paper in Science Advances. It describes a wearable system called Scentronic. On one end sits an electronic nose that picks up an odor in the room. A signal goes out over Wi-Fi, through the cloud, to a device on someone else, which recreates the smell. A Reuters photo shows researcher Chunyu Yang wearing the odor generator. Yang says: 'To the best of our knowledge, our study is the first to explore this integration in a compact platform for remote odor sharing.'
Mara: That's very nearly what a listener asked us: could they really smell coffee through a video call one day? Today's angle is the chemical reality behind digital aroma transmission.
Eli: Coffee happens to be on the menu. The system was trained to recognize five foods: beer, cake, coffee, orange and red wine. Coffee sits in front of the sensor on one end. Cellcog.ai reported that the receiver releases a matching stored liquid on the other.
Mara: Start with the nose, because it doesn't smell anything the way we do. It's six metal-oxide gas sensors, read once a second. Odor molecules in the air shift the signal from each sensor, each a little differently, and together the six make a pattern. Yang describes it as 'a gas-sensor array combined with machine learning to recognize odors.' The software learns which pattern means coffee. Tested again and again on fresh slices of its data, it sorted the five foods correctly about ninety-eight and a half percent of the time. That was inside a closed box.
Eli: A closed box, and five foods it already knew. Whether any coffee crossed that Wi-Fi link, or only the news that coffee was there, is still the open part.
Bottled Delivery
Mara: The receiving end is where it turns physical. The wearable carries small piezoelectric atomizers: tiny elements that vibrate and shake a liquid into a fine mist, a bit like a humidifier. Each one holds a single scented liquid, and it mists on command. One explainer of the paper put it plainly: 'The receiver must already hold the right scent ingredients. Without those ingredients, the system cannot recreate the smell.' What those ingredients are is the real question. Whole finished smells, or a few basic building blocks blended the way a screen blends red, green and blue.
Eli: Ingredients waiting at the receiving end is an old idea. In 1960 a film called Scent of Mystery opened in Smell-O-Vision, with small pipes at each seat releasing scents timed to the movie. It didn't go smoothly. Variety reported that people in the balcony got the aromas a few seconds after the action on screen, along with a distracting hiss. And the New York Times critic found them too faint, with patrons 'sniffling and snuffling like a lot of bird dogs, trying hard to catch the scent.'
Mara: Thirty different scents in that film, each piped to the seats on cue.
Eli: Sixty-six years later, Ohio State ran its own audience. Fourteen volunteers, in a controlled lab. It's an identification test: the wearable mists a scent, and each volunteer has to name which of the five foods it is.
Mara: With five choices, pure guessing would land one time in five.
Eli: They named the right one about seventy-three percent of the time. Digital Trends called that an encouraging start, and said the technology still has a way to go 'before it can fool every nose in the room.' Which is the 1960 balcony problem again: getting the right molecules into a nose, on time, every time.
Mara: And that was in a lab built for the job.
Eli: That's the setup that worked. Whether a small device could ever mix a smell, instead of carrying it ready-made in a bottle, is where Mara's digging comes in.
The Molecular Wall
Mara: Back to Chunyu Yang's coffee, and those five foods. A write-up of the paper on the tech site CellCog put it bluntly: 'The smell itself never travels. What crosses the network is a label.' The electronic nose decides it's coffee. The word coffee crosses the Wi-Fi. And the wearable mists a matching liquid it was already carrying.
Eli: For now, a scent call reportedly works like a remote control for preloaded vials.
Mara: And there's a reason the vial holds coffee itself, not a mix. An average coffee scent contains 727 different aromas. A person typically needs to pick up only twenty-three of them to know it's coffee. Even twenty-three is a lot to bottle separately.
Eli: Twenty-three little reservoirs, for one smell, on a wearable.
Mara: That's where the screen comparison breaks down. A screen builds every color from just three lights, red, green and blue, because the eye has only three kinds of color sensor. From those three, people can tell apart somewhere between 2.3 and 7.5 million colors. Smell doesn't have three. The nose has hundreds of different receptor types, and it beats the other senses in how many physically different things it can tell apart.
Eli: Hundreds of channels, where a screen gets by on three.
Mara: Luca Turin's point is that you can't build a huge palette of smells the way three primary colours build a picture. 'And that is a fundamental technological problem,' he says. Charles Spence reads it the same way: smell runs on combinations across roughly four hundred receptor genes, the blueprints for our scent sensors, and no universal palette maps cleanly onto that.
Eli: Mara, the other reading has its backers too. Takamichi Nakamoto is among those who hold that a compact palette of base odorants, blended through tiny fluid channels, could get most everyday smells close enough for immersion. His lab built a small scent generator worn with a VR headset, so scents match the virtual world as a user explores it. What would move this is a palette shown rebuilding smells it was never loaded with.
Mara: Yang's team points at the same gap. The odor generator, Yang said, 'would also need further development to support more scents while remaining compact and convenient to use.' Refillability is on that list, and so is the safety of repeated exposure to the mist. Whether any palette can replace the refills is still unknown. And refills are only half of it. The other half is the air. That 1960 theater trouble, clouds of perfume building up in the room, comes from how the nose works. It has a hard time switching to a new smell until the molecules of the last one clear out.
Eli: Keep breathing them and the sense can gradually stop working, what's called olfactory fatigue. A picture is gone when the screen changes. A smell hangs in the room.
Mara: So a scent call has to empty the air, not just fill it.
Eli: And filling it doesn't last. Scentronic's emitter ran more than thirty-five minutes when it misted a tenth of the time. At full output, it gave out in under five.
Mara: Which leaves one way around both the bottles and the air: skip the molecules entirely, and signal the nerves directly.
Beyond the Bottle
Eli: That route exists, and it isn't gentle. Researchers have tried producing smell by electrically stimulating the olfactory bulb, the brain region at eye level that handles smell, skipping the nose's chemistry altogether. It takes a trained experimenter pushing a long prong up the nostril until an electrode touches the bulb, then holding it there to keep contact.
Mara: Not something to set up before a morning meeting.
Eli: And mostly it hasn't produced smells. Most attempts got no smell at all, or sensations that differed from person to person. What they did produce were warm, tingly, even painful feelings. In one case, the stimulation did produce the sense of a lemon smell. Even Mignot and coauthors, who reported it, say it remains uncertain which cells reacted, or how.
Mara: Sound and video arrive as signals and leave nothing behind. A smell has to be actual molecules landing in a nose, or a probe up it.
Eli: The builders of one scent demonstration said many more scents could be added, but general-purpose reproduction, meaning any smell on demand rather than the ones loaded in, was, as far as they knew, 'beyond anybody's current capabilities.' They called image and audio transmission mature, while smell and taste still face significant challenges before they're routine in these interfaces.
Mara: And nothing is standardized. A 2021 review warned that without common standards, consumers could need a different smell interface for each new game or multisensory story.
Eli: So, the listener's coffee. On an everyday video call, it isn't coming. Coffee is hundreds of compounds that no small palette is known to rebuild, so smelling it remotely means a coffee liquid already sitting in a device at the receiving end, misted on a signal, with the air still needing to clear afterward. That October 2026 test at Ohio State showed exactly that. The nose recognized coffee. The coffee itself was waiting at the other end.
Mara: Two signals would change that. Peer-reviewed work showing a small palette of base odorants rebuilding natural smells without preloaded specialized chemicals. And a phone maker announcing scent dispensers built into the handset itself.
Eli: Keep following world news with us.
Mara: That's all for this one. I'm Mara.
Eli: And I'm Eli. Thanks for listening to Angle. Until next time.
Presented by Mara & Eli
Mara and Eli are fictional presenters with synthetic voices. Their biography is character design, never evidence.
In this story
- Category
Sources
- Scientists have figured out how to send smells over the internet, and coffee is just the beginning - Digital Trends — www.digitaltrends.com
- Scentronic: The Device That Sends Smells Over the Internet | CellCog — cellcog.ai
- AI links e-nose and wearable sprayer to stream scents from Seoul to New York - CHOSUNBIZ — biz.chosun.com
- Ohio State Makes a Stink by Digitally Sending Scents - CNET — www.cnet.com
- Researchers Unveil Device Capable of Sharing Scents Over Video Calls | Theeru — theeru.com
- Smell you later: New device detects and relays scents across distance | EurekAlert! — www.eurekalert.org
- Scenting Entertainment: Virtual Reality Storytelling, Theme Park Rides, Gambling, and Video-Gaming - PMC — pmc.ncbi.nlm.nih.gov
- Digitizing Food by Digitizing Scent | BU SHA | Boston Hospitality Review — www.bu.edu
- Stimulating the Human Olfactory Bulb to Evoke Smell Perception: A Case Report from Awake Brain Surgery - PMC — pmc.ncbi.nlm.nih.gov
- Electrical Stimulation in the Nose Induces Sense of Smell in Human Subjects | Department of Otolaryngology Head and Neck Surgery — oto.hms.harvard.edu
- Primary PDF document — lab.plopes.org
- New e-nose technology tested that will allow people to 'send smells' | The Independent — www.independent.co.uk
- When smell meets virtual reality: wearable olfactory device for a realistic VR experience | Science Tokyo — www.isct.ac.jp
- Transferring scents over a communication network - Tampere University Research Portal — researchportal.tuni.fi
- First scented messages sent across the Atlantic - CBS News — www.cbsnews.com
- Field Notes Week 200/520: The Internet Is Learning to Smell — www.fieldnoteswithryan.com
- Scentronic Sends Smells Online In New Test — myelectricsparks.com
- Primary PDF document — www.rockefeller.edu
- Humans can Discriminate more than one Trillion Olfactory Stimuli - PMC — pmc.ncbi.nlm.nih.gov
- Primary PDF document — www.erudit.org
- The Lingering Reek of Smell-O-Vision - Los Angeles Times — www.latimes.com
Published · Reporting as of