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Wired for War

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Wired for War

A decommissioned nuclear terminal sits on the desk of the young billionaire now automating the future of the American military.

[Speaker 1]: On a desk in Costa Mesa, California, inside the office of a thirty-two-year-old billionaire, there is a very specific, very heavy object. It’s a red telephone. [Speaker 2]: And to be clear, this isn't a replica. It’s a decommissioned terminal from the U.S. nuclear command network. It was once wired into the bunkers that could order a strategic strike. [Speaker 1]: For years, that phone was just a piece of kitsch. A prop. It belonged to a kid who lived in a camper trailer, fixed iPhones for cash, and hacked video game consoles. It was a joke about "world domination" from a guy who just wanted to make video games more immersive. [Speaker 2]: But that kid is older now. And the context of that phone has changed. Because today, that man is building a five-million-square-foot weapons factory in Ohio. He’s been personally sanctioned by the Chinese government. And he is currently building what he calls the "General Motors of War." [Speaker 1]: That phone... it isn’t really a joke anymore. He is sitting there, waiting for the call. [Speaker 2]: Today, we are looking at the strange, singular trajectory of Palmer Luckey. How did the "boy genius" of virtual reality pivot to become one of the most controversial and powerful figures in the global defense industry? [Speaker 1]: And is he saving the American military, or is he automating warfare in a way that we can’t turn back from? [Speaker 2]: To understand where Anduril-his defense company-came from, you can't start with the weapons. You actually have to go back to the garage. And specifically, a forum called ModRetro. [Speaker 1]: This was... late 2000s? [Speaker 2]: Right. Palmer Luckey is a teenager. He’s homeschooled. And he is obsessed with what they called "portablizing." Taking home game consoles-like a Nintendo GameCube-sawing them in half, rewiring the motherboards, and turning them into handhelds. [Speaker 1]: Which requires a serious understanding of electronics. You can't just glue a screen to a GameCube. [Speaker 2]: Exactly. It’s hardware hacking. And this is the critical piece of DNA for everything that comes later. Luckey wasn’t an inventor in the sense of creating new physics. He was a "component revolutionary." He realized that because of the smartphone wars-Apple vs. Samsung-there were suddenly millions of cheap, high-density screens and motion sensors flooding the market. [Speaker 1]: So while everyone else was saying Virtual Reality was dead tech from the 90s... [Speaker 2]: Luckey realized the parts to fix it finally existed. He just had to tape them together. That insight became the Oculus Rift. He sends a prototype to John Carmack-the guy who made *Doom*-and suddenly, the industry explodes. Facebook buys his company for two billion dollars. Palmer Luckey is twenty-one years old. [Speaker 1]: That is the Silicon Valley dream. The garage to the billions. But then... the dream crashes. And this is the part of the story that actually radicalizes him. [Speaker 2]: It’s 2016. The election year. It comes out that Luckey donated ten thousand dollars to a group called "Nimble America." It was a pro-Trump organization that mostly posted memes and put up billboards attacking Hillary Clinton. [Speaker 1]: And in Silicon Valley in 2016, that was... fatal. [Speaker 2]: It was radioactive. Developers threatened to boycott Oculus. The internal pressure at Facebook was immense. And in March 2017, he’s out. [Speaker 1]: [thoughtful] I want to pause on this moment. Because usually, when a tech founder gets ousted, they take their money and go buy an island. Or they start a venture capital firm. They don't usually pivot…

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